Why?

I was a student in Starter League's web development course. At the end of the three month program I was offered several jobs.

I turned them all down.

This wasn't because I wasn't interested in coding. I had just paid $6,000 for a three month crash course on coding. I like coding.

Software is an idea given the power to move and change on its own. You just need to know how to teach the idea to a computer. That's what coding is. If you can code you can unleash ideas into the world all by yourself.

I wasn't interested in building things for other people. That's too valuable of a skill to sell to to the highest bidder. I wanted to build things for myself.

As my Starter League classes wrapped up I began to build Workhorse (which you should check out if you're curious about what you can learn to build in only three months). Building something of my own and seeing it start to make a difference in the real world changed how I thought and felt about software. It made me realize that Marc Andreessen is right: software is going to eat the world.

A teenager with an iPhone from anywhere in the world can host their own storefronts on Shopify's cloud, source products through Alibaba, have them sent to warehouses across the globe with Shipwire and automatically delivered to end consumers anywhere via FedEx. All this can be done without writing a single line of code. Ten years ago it would have been impossible without millions of dollars and hundreds of people.

If this is what you can do using the tools already out there, imagine what you can do when you can build your own. No industry is safe. The rules have changed. They're never changing back. And they're going to keep changing. It's all going to be disrupted by software. By code. By ideas.

If everything is about to be rebuilt, everyone should be able to participate. This is why I started Bitmaker Labs. I believe that anyone can learn how to code and that everyone should.